Skip to content
  • Alice Mikhaylenko's avatar
    gl-display: Call glBindTexture() on every frame · 64ad03ab
    Alice Mikhaylenko authored and Adrien Plazas's avatar Adrien Plazas committed
    glBindTexture() changes global state, so if anything else uses OpenGL
    textures, it also corrupts RetroGLDisplay state. Calling it every time
    in retro_gl_display_load_texture() ensures that we're always working with
    the right texture.
    64ad03ab