Gio.SocketClient: connect() method shadows GObject method
Seems like thats why there is a Field parent_instance, where we can get the GObject, but if i access it i get a runtime Error
Traceback (most recent call last):
File "socket_client.py", line 11, in <module>
print(con.parent_instance)
RuntimeError: unable to get the value
How am i supposed to connect the event
signal?