1. 30 Nov, 2016 1 commit
  2. 02 Nov, 2016 1 commit
  3. 29 Aug, 2016 1 commit
  4. 25 Jul, 2016 1 commit
  5. 25 Apr, 2016 1 commit
    • Carlos Soriano Sánchez's avatar
      general: merge libnautilus-private to src · 7e24f1b2
      Carlos Soriano Sánchez authored
      And fix make distcheck.
      Although libnautilus-private seem self contained, it was actually
      depending on the files on src/ for dnd.
      Not only that, but files in libnautilus-private also were depending on
      dnd files, which you can guess it's wrong.
      Before the desktop split, this was working because the files were
      distributed, but now was a problem since we reestructured the code, and
      now nautilus being a library make distcheck stop working.
      First solution was try to fix this inter dependency of files, but at
      some point I realized that there was no real point on splitting some of
      those files, because for example, is perfectly fine for dnd to need to
      access the window functions, and it's perfectly fine for the widgets
      in the private library to need to access to all dnd functions.
      So seems to me the private library of nautilus is somehow an artificial
      split, which provides more problems than solutions.
      We needed libnautilus-private to have a private library that we could
      isolate from extensions, but I don't think it worth given the problems
      it provides, and also, this not so good logical split.
      Right now, since with the desktop split we created a libnautilus to be
      used by the desktop part of nautilus, extensions have access to all
      the API of nautilus. We will think in future how this can be handled if
      we want.
      So for now, merge the libnautilus-private into src, and let's rethink
      a better logic to split the code and the private parts of nautilus than
      what we had.
      Thanks a lot to Rafael Fonseca for helping in get this done.
  6. 04 Apr, 2016 1 commit
    • Carlos Soriano Sánchez's avatar
      general: remove vim modelines · 1ffb8ca5
      Carlos Soriano Sánchez authored
      Vim and emacs modelines are used to specify some of the code style in the code.
      However, this is misleading and poorly supported since nautilus had a mix of
      code style for some time.
      Also, the mode lines doesn't specify the whole code style, so we will need to
      use a different tool as well to specify the whole code style.
      For that, we can just use a different tool for everything.
      So remove the mode lines, and in a short future we will reestyle the nautilus
      code to have a single code style, and use a tool like editorconfig to specify
      the whole code style.
  7. 07 Mar, 2016 1 commit
  8. 12 Jan, 2016 2 commits
    • Razvan Chitu's avatar
      file-undo-manager: rename undo_redo_flag · 0a907637
      Razvan Chitu authored
      Nautilus undo manager previously relied on a stack-like implementation of its
      operating state. The stack operations (pushing and popping) were removed in a
      previous commit due to possible unexpected behavior and errors. The flag alone
      now has an inadequate name for what it represents.
      Rename the flag to "is_operating", since it is set when the manager is
      performing an undo / redo operation and unset otherwise. Rename the associated
      getter function accordingly.
    • Razvan Chitu's avatar
      file-undo-manager: handle undo_redo_flag internally · d52c5234
      Razvan Chitu authored
      Nautilus undo manager reuses undo information based on a flag that marks whether
      an undo / redo operation is currently being performed. Previously, the flag was
      managed both internally and externally. This proved to be unnecessary and even
      harmful, as it led to an unexpected behavior.
      Remove push and pop functions and handle the flag explicitly, at the start and
      at the end of an undo / redo operation. Replace external use of pop with the use
      of a getter function, also introduced in this patch.
  9. 31 Jan, 2014 1 commit
  10. 21 Jan, 2012 4 commits