Commit b73ea5eb authored by Havoc Pennington's avatar Havoc Pennington Committed by Havoc Pennington

When checking if a window is fullscreen size, only require it to be at the

2003-01-25  Havoc Pennington  <hp@pobox.com>

	* src/stack.c (window_is_fullscreen_size): When checking if a
	window is fullscreen size, only require it to be at the origin
	of the work area, not at the origin of the screen/xinerama.
	Still require it to be full screen in width x height.
	May fix xine in the case where the user has a top panel.

	* src/window.c (constrain_position): restore the ability for
	undecorated windows to position themselves overlapping the top
	panel, but don't let decorated windows do so. Oh the hacks...
parent e710d9f1
2003-01-25 Havoc Pennington <hp@pobox.com>
* src/stack.c (window_is_fullscreen_size): When checking if a
window is fullscreen size, only require it to be at the origin
of the work area, not at the origin of the screen/xinerama.
Still require it to be full screen in width x height.
May fix xine in the case where the user has a top panel.
* src/window.c (constrain_position): restore the ability for
undecorated windows to position themselves overlapping the top
panel, but don't let decorated windows do so. Oh the hacks...
2003-01-08 Havoc Pennington <hp@pobox.com>
* src/screen.c (meta_screen_apply_startup_properties): small code
......
......@@ -183,20 +183,33 @@ window_is_fullscreen_size (MetaWindow *window)
{
int i;
if (window->rect.x <= 0 &&
window->rect.y <= 0 &&
window->rect.width >= window->screen->width &&
if (window->rect.width >= window->screen->width &&
window->rect.height >= window->screen->height)
return TRUE;
{
/* we use the work area since windows that try to
* position at 0,0 will get pushed down by menu panel
*/
MetaRectangle workarea;
meta_window_get_work_area (window, FALSE, &workarea);
if (window->rect.x <= workarea.x &&
window->rect.y <= workarea.y)
return TRUE;
}
i = 0;
while (i < window->screen->n_xinerama_infos)
{
if (window->rect.x == window->screen->xinerama_infos[i].x_origin &&
window->rect.y == window->screen->xinerama_infos[i].y_origin &&
window->rect.width >= window->screen->xinerama_infos[i].width &&
if (window->rect.width >= window->screen->xinerama_infos[i].width &&
window->rect.height >= window->screen->xinerama_infos[i].height)
return TRUE;
{
MetaRectangle workarea;
meta_window_get_work_area (window, TRUE, &workarea);
if (window->rect.x <= workarea.x &&
window->rect.y <= workarea.y)
return TRUE;
}
++i;
}
......
......@@ -5894,6 +5894,14 @@ constrain_position (MetaWindow *window,
/* Now change NW limit to reflect amount offscreen in SE direction */
if (offscreen_w > 0)
nw_x -= offscreen_w;
/* do it for top of window for undecorated windows,
* since losing the titlebar isn't really an issue anyway,
* and it fixes fullscreen mode for stuff like Xine.
* but don't lose the titlebar on decorated windows.
*/
if (!window->decorated && offscreen_h > 0)
nw_y -= offscreen_h;
/* Limit movement off the right/bottom.
* Remember, we're constraining StaticGravity position.
......
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