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Commit 173867c1 authored by Jonas Ådahl's avatar Jonas Ådahl Committed by Ray Strode
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renderer/native: Use shadow fb on software GL if preferred

If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.

Fixes: #106
parent df1384a8
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