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  • Jasper St. Pierre's avatar
    Properly set the number of components on the CoglTextureRectangle · 7155d7e0
    Jasper St. Pierre authored
    We need to set the number of components on the CoglTextureRectangle to
    prevent wasting too much GPU memory. As we need to do this before we call
    cogl_texture_set_region, just remove the meta_texture_rectangle_new wrapper,
    and make callers call cogl_texture_rectangle_new_with_size directly.
    7155d7e0