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cogl/onscreen/glx: Fix x/y mixup used to identify the current output

Daniel van Vugt requested to merge vanvugt/mutter:fix-glx-xy-mixup into main

I haven't seen this cause a problem but it looks like the worst case is that it would have put the wrong refresh rate value in CoglFrameInfo for multi-monitor systems of differing frequencies. But even that seems unlikely given _cogl_xlib_renderer_output_for_rectangle chooses the output with the greatest overlap of the partially-correct rectangle.

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