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shaped-texture: Reset pipelines when texture format changes

Changing the MultiTexture may require a different set of pipelines when the texture format is different. We keep track of the attached MultiTextureFormat just like we do for the width and height.

This fixes misrendering when a client attaches buffers with different MultiTextureFormats to the same surface.

Fixes: 3dd9f15e ("shaped-texture: Start using MetaMultiTexture")

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