window-actor: Fix screencast with fractionally scaled surfaces
Instead of using clutter_actor_get_resource_scale()
, we now deduce the
intended buffer scale from the window by dividing the unscaled size by
the final actor size.
This fixes screencasting for Chromium 114 and later when using the native Ozone Wayland backend.
Additionally, this MR also changes
meta_window_actor_blit_to_framebuffer
from using a simple translation
to using an inverted matrix transformation of the transformation matrix
between the parent of the window actor and the surface actor to ensure
maximum sharpness for fractionally scaled windows.