Skip to content
GitLab
Projects Groups Snippets
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
  • mutter mutter
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 1,103
    • Issues 1,103
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 122
    • Merge requests 122
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Environments
    • Releases
  • Packages and registries
    • Packages and registries
    • Container Registry
  • Monitor
    • Monitor
    • Incidents
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • GNOMEGNOME
  • muttermutter
  • Merge requests
  • !2801

Draft: window-actor/wayland: Allow direct scanout of translucent windows

  • Review changes

  • Download
  • Email patches
  • Plain diff
Open Daniel van Vugt requested to merge vanvugt/mutter:direct-scanout-translucent into main Jan 24, 2023
  • Overview 5
  • Commits 1
  • Pipelines 3
  • Changes 1

Because starting in 43.1 (commit 909616b2) we enforce a black background for see-through parts as noted by #2520. So direct scanout should (hopefully) be visually the same as compositing now for non-opaque windows.

The idea here is to avoid punishing apps/games for choosing RGBA. Although Draft until I find a workable test case and verify this is presented as expected by KMS.

Assignee
Assign to
Reviewers
Request review from
Time tracking
Source branch: direct-scanout-translucent