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renderer/native: Set EGLContext when creating secondary GPU data

Jonas Ådahl requested to merge jadahl/mutter:wip/set-missing-egl-context into main

When changing to using MetaRenderDevice, setting the EGLContext was mistakenly dropped. Add it back. Fixes hybrid graphics setups.

Fixes: d4e8cfa1 Closes: #2032 (closed)

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