Skip to content

Multi-rect paint node ops

This is the last missing piece to transition St to paint nodes. This MR contains a couple of semi-related improvements, a preparation commit, and finally the new API. The new API is composed of:

  • clutter_paint_node_add_rectangles()
  • clutter_paint_node_add_texture_rectangles()

They map directly to cogl_framebuffer_draw_textured_rectangles().

Merge request reports