Render CLUTTER_PAINT=damage-region in the right places
This fixes the missing blue region when CLUTTER_PAINT=damage-region
is set. So you will now see more useful debug-colouring than before.
Closes: #1535 (closed)
Edited by Daniel van Vugt
This fixes the missing blue region when CLUTTER_PAINT=damage-region
is set. So you will now see more useful debug-colouring than before.
Closes: #1535 (closed)