Commit d50f8afa authored by Florian Müllner's avatar Florian Müllner
Browse files

window-actor: Consider needs_destroy in is_destroyed()

According to the documentation, the method returns "whether the X window
that the actor was displaying has been destroyed" - that is very much
true when we delay the actual actor destruction for a destroy animation,
so update the method accordingly.
parent 98fa3435
......@@ -865,7 +865,7 @@ meta_window_actor_get_surface (MetaWindowActor *self)
meta_window_actor_is_destroyed (MetaWindowActor *self)
return self->priv->disposed;
return self->priv->disposed || self->priv->needs_destroy;
static gboolean
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