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  11. 22 May, 2017 1 commit
    • Federico Mena Quintero's avatar
      pattern.rs: Fully implement NodePattern in Rust. Yay! · 3cf93f38
      Federico Mena Quintero authored
      We had an auxiliary Pattern structure, which is what the patterns
      machinery used to resolve patterns at rendering time.  However, the SVG
      data for patterns was still being kept in the C code.  Now we have a
      Rust NodePattern, as expected, and the C code does not have any patterns
      machinery anymore (other than RsvgPaintServer's to actually call up the
      pattern.)
      3cf93f38
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