Better handling of invalid moves
@aday
Submitted by Allan Day Link to original bug (#710139)
Description
The current invalid moves UI is unfriendly, moves the content of the window around, and gives feedback in a way that isn't really appropriate for a game.
Instead of using an info bar, I would suggest:
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Changing the colour of valid cells on pointer hover (to show that they are sensitive).
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Showing a friendly message as a semi-transparent label over the board - "You can't go there!" - if someone tries to select an invalid cell.
Version: git master