Commit 9ceb330e authored by Sven Neumann's avatar Sven Neumann Committed by Sven Neumann

use the most significant bits of the GdkColor components (#89703).

2002-09-13  Sven Neumann  <sven@gimp.org>

	* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
	GdkColor components (#89703).
parent 549449d7
2002-09-13 Sven Neumann <sven@gimp.org>
* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
GdkColor components (#89703).
2002-09-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.c (gdk_input_wintab_init): Use correct
......
2002-09-13 Sven Neumann <sven@gimp.org>
* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
GdkColor components (#89703).
2002-09-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.c (gdk_input_wintab_init): Use correct
......
2002-09-13 Sven Neumann <sven@gimp.org>
* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
GdkColor components (#89703).
2002-09-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.c (gdk_input_wintab_init): Use correct
......
2002-09-13 Sven Neumann <sven@gimp.org>
* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
GdkColor components (#89703).
2002-09-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.c (gdk_input_wintab_init): Use correct
......
2002-09-13 Sven Neumann <sven@gimp.org>
* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
GdkColor components (#89703).
2002-09-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.c (gdk_input_wintab_init): Use correct
......
2002-09-13 Sven Neumann <sven@gimp.org>
* gdk/gdkpixbuf-drawable.c: use the most significant bits of the
GdkColor components (#89703).
2002-09-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.c (gdk_input_wintab_init): Use correct
......
......@@ -204,9 +204,9 @@ rgb1 (GdkImage *image,
(0x80 >> (xx & 7)) :
(1 << (xx & 7)));
*o++ = colormap->colors[data].red;
*o++ = colormap->colors[data].green;
*o++ = colormap->colors[data].blue;
*o++ = colormap->colors[data].red >> 8;
*o++ = colormap->colors[data].green >> 8;
*o++ = colormap->colors[data].blue >> 8;
}
srow += bpl;
orow += rowstride;
......@@ -251,9 +251,9 @@ rgb1a (GdkImage *image,
(0x80 >> (xx & 7)) :
(1 << (xx & 7)));
*o++ = colormap->colors[data].red;
*o++ = colormap->colors[data].green;
*o++ = colormap->colors[data].blue;
*o++ = colormap->colors[data].red >> 8;
*o++ = colormap->colors[data].green >> 8;
*o++ = colormap->colors[data].blue >> 8;
*o++ = 255;
}
srow += bpl;
......@@ -296,9 +296,9 @@ rgb8 (GdkImage *image,
for (xx = x1; xx < x2; xx++)
{
data = *s++ & mask;
*o++ = colormap->colors[data].red;
*o++ = colormap->colors[data].green;
*o++ = colormap->colors[data].blue;
*o++ = colormap->colors[data].red >> 8;
*o++ = colormap->colors[data].green >> 8;
*o++ = colormap->colors[data].blue >> 8;
}
srow += bpl;
orow += rowstride;
......@@ -338,14 +338,14 @@ rgb8a (GdkImage *image,
{
#ifdef LITTLE
remap[xx] = 0xff000000
| colormap->colors[xx].blue << 16
| colormap->colors[xx].green << 8
| colormap->colors[xx].red;
| (colormap->colors[xx].blue & 0xff00) << 8
| (colormap->colors[xx].green & 0xff00)
| (colormap->colors[xx].red >> 8);
#else
remap[xx] = 0xff
| colormap->colors[xx].red << 24
| colormap->colors[xx].green << 16
| colormap->colors[xx].blue << 8;
| (colormap->colors[xx].red & 0xff00) << 16
| (colormap->colors[xx].green & 0xff00) << 8
| (colormap->colors[xx].blue & 0xff00));
#endif
}
......@@ -1244,9 +1244,9 @@ convert_real_slow (GdkImage *image,
case GDK_VISUAL_GRAYSCALE:
case GDK_VISUAL_STATIC_COLOR:
case GDK_VISUAL_PSEUDO_COLOR:
*o++ = cmap->colors[pixel].red;
*o++ = cmap->colors[pixel].green;
*o++ = cmap->colors[pixel].blue;
*o++ = cmap->colors[pixel].red >> 8;
*o++ = cmap->colors[pixel].green >> 8;
*o++ = cmap->colors[pixel].blue >> 8;
break;
case GDK_VISUAL_TRUE_COLOR:
/* This is odd because it must sometimes shift left (otherwise
......@@ -1267,9 +1267,9 @@ convert_real_slow (GdkImage *image,
*o++ = component;
break;
case GDK_VISUAL_DIRECT_COLOR:
*o++ = cmap->colors[((pixel & v->red_mask) << (32 - v->red_shift - v->red_prec)) >> 24].red;
*o++ = cmap->colors[((pixel & v->green_mask) << (32 - v->green_shift - v->green_prec)) >> 24].green;
*o++ = cmap->colors[((pixel & v->blue_mask) << (32 - v->blue_shift - v->blue_prec)) >> 24].blue;
*o++ = cmap->colors[((pixel & v->red_mask) << (32 - v->red_shift - v->red_prec)) >> 24].red >> 8;
*o++ = cmap->colors[((pixel & v->green_mask) << (32 - v->green_shift - v->green_prec)) >> 24].green >> 8;
*o++ = cmap->colors[((pixel & v->blue_mask) << (32 - v->blue_shift - v->blue_prec)) >> 24].blue >> 8;
break;
}
if (alpha)
......
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