Commit 9b011081 authored by Daniel Boles's avatar Daniel Boles Committed by Daniel Boles

Range: Add should_invert_move() for scrolls & keys

This will be used in subsequent commits to fix the sign by which the
value is changed in response to directional scroll or keypress events.

The idea is: you have a movement to make – in the form of a delta that
follows widget directions, i.e. −1 means left or up, +1 means right or
down – and you want to know whether that delta needs to be inverted in
order to produce the intuitively expected directional change of :value.

The existing should_invert() is not sufficient: it just determines
whether to invert visually, but we need more nuance than that for input.

To answer that – while not doubling up the work for scrolls and keys – I
add a helper should_invert_move(), which considers other relevant state:

 • A parallel movement on priv->orientation should just use the existing
   should_invert(), which already worked OK for this case (not others).

 • Movements on the other orientation now depend on priv->orientation:

    ◦ For a horizontal Range, always invert, so up (i.e. −ve in terms of
      widget coords) always means increase value & vice-versa. This was
      done in get_wheel_delta(), but move it here for use with keys too.

    ◦ For a vertical Range, ignore :invert as it’s only relevant to the
      parallel orientation. Do not care about text direction here either
      as RTL locales do not invert number lines, Cartesian plots, etc.

This returns TRUE if the delta should be inverted before applying to the
value, and we can now use this function in both scroll and key handlers.
parent 0c46d94e
......@@ -949,6 +949,24 @@ should_invert (GtkRange *range)
return priv->inverted;
static gboolean
should_invert_move (GtkRange *range,
GtkOrientation move_orientation)
GtkRangePrivate *priv = range->priv;
/* If the move is parallel to the range, use general check for inversion */
if (move_orientation == priv->orientation)
return should_invert (range);
/* H range/V move: Always invert, so down/up always dec/increase the value */
if (priv->orientation == GTK_ORIENTATION_HORIZONTAL)
return TRUE;
/* V range/H move: Left/right always dec/increase the value */
return FALSE;
static void
update_highlight_position (GtkRange *range)
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