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Chun-wei Fan authored
We also need to invalidate the OpenGL/ES window when we resize the window via a mouse drag operation, so that we don't get glitches in such situations, because they are not covered in GdkWindow's impl_class->move_resize(). Make sure that we only force the invalidation when necessary (as it is expensive), and clean up the gdkevents-win32.c code so that we include gdkglcontext-win32.h in the right place instead of using an extern, as we need to invalidate the window accordingly.
b6db96cd
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