Skip to content

Implement a GL shader for conic gradients

Benjamin Otte requested to merge wip/otte/conic into master

I tried looking at the GL shader and copying what the linear and radial gradient shaders do. After getting a bit annoyed at the "Oops. Something went wrong" error message, I seem to have worked things out.

The code runs and renders what it should, but I'd still prefer someone with GL ashader knowledge to look over it once.

Merge request reports