glArea with shaders loaded from obj file
FYI This issue opened on GTKMM by me is most probably inherited from GTK.
Are there limits to the resolution in GL Area such that the shaders can't be correctly represented?
See a comparison from GLFW
to the version ported to GTK+4
Any idea if it's a configuration I'm missing or is it a bug or (aside from C++ bindings) a fundamental limit of OpenGL implementation in GTK+?