GL renderer mishandles uneven scale
To test, add to the inspector:
button {
transform: scale(2, 1);
background: red;
}
Observe that not all buttons go completely red.
This does not happen with the Cairo renderer.
To test, add to the inspector:
button {
transform: scale(2, 1);
background: red;
}
Observe that not all buttons go completely red.
This does not happen with the Cairo renderer.