Commit f74c55fb authored by Paolo Borelli's avatar Paolo Borelli

Win32: call dnd exit when finalizing the display

Since we init dnd when opening the display, call the corresponding
exit function (which is unused at the moment) when finalizing the
display.
parent c9f370a1
......@@ -725,6 +725,7 @@ gdk_win32_display_finalize (GObject *object)
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
_gdk_win32_display_finalize_cursors (display_win32);
_gdk_win32_dnd_exit ();
G_OBJECT_CLASS (gdk_win32_display_parent_class)->finalize (object);
}
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment