Commit a4cd4535 authored by Matthias Clasen's avatar Matthias Clasen
Browse files

Don't mention GdkDeviceManager in docs

It is going away.
parent 480ea400
......@@ -32,12 +32,12 @@
* SECTION:gdkdevice
* @Short_description: Object representing an input device
* @Title: GdkDevice
* @See_also: #GdkDeviceManager
* @See_also: #GdkSeat
*
* The #GdkDevice object represents a single input device, such
* as a keyboard, a mouse, a touchpad, etc.
*
* See the #GdkDeviceManager documentation for more information
* See the #GdkSeat documentation for more information
* about the various kinds of master and slave devices, and their
* relationships.
*/
......@@ -1375,7 +1375,7 @@ get_native_grab_event_mask (GdkEventMask grab_mask)
* gdk_device_grab:
* @device: a #GdkDevice. To get the device you can use gtk_get_current_event_device()
* or gdk_event_get_device() if the grab is in reaction to an event. Also, you can use
* gdk_device_manager_get_client_pointer() but only in code that isn’t triggered by a
* gdk_seat_get_pointer() but only in code that isn’t triggered by a
* #GdkEvent and there aren’t other means to get a meaningful #GdkDevice to operate on.
* @window: the #GdkWindow which will own the grab (the grab window)
* @grab_ownership: specifies the grab ownership.
......
......@@ -93,10 +93,9 @@ typedef enum
* be an associated focus indicator on the screen.
* @GDK_DEVICE_TYPE_SLAVE: Device is a slave (or physical) device.
* @GDK_DEVICE_TYPE_FLOATING: Device is a physical device, currently not attached to
* any virtual device.
* any seat.
*
* Indicates the device type. See [above][GdkDeviceManager.description]
* for more information about the meaning of these device types.
* Indicates the device type.
*/
typedef enum {
GDK_DEVICE_TYPE_MASTER,
......
......@@ -50,20 +50,17 @@
*
* - To manage and provide information about input devices (pointers and keyboards)
*
* - To manage and provide information about the available #GdkMonitors
*
* GdkDisplay objects are the GDK representation of an X Display,
* which can be described as a workstation consisting of
* a keyboard, a pointing device (such as a mouse) and one or more
* screens.
* It is used to open and keep track of various GdkMonitor objects
* currently instantiated by the application. It is also used to
* access the keyboard(s) and mouse pointer(s) of the display.
*
* Most of the input device handling has been factored out into
* the separate #GdkDeviceManager object. Every display has a
* device manager, which you can obtain using
* gdk_display_get_device_manager().
* - To manage and provide information about output devices (monitors)
*
* GdkDisplay objects are the GDK representation of a workstation, consisting
* of a keyboard, a pointing device (such as a mouse) and one or more screens.
*
* Most of the input device handling has been factored out into separate #GdkSeat
* objects. Every display has a one or more seats, which can be accessed with
* gdk_display_get_default_seat() and gdk_display_list_seats().
*
* Output devices are represented by #GdkMonitor objects, which can be accessed
* with gdk-display_get_monitor() and similar APIs.
*/
enum
......
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