Commit 343d24c3 authored by Chun-wei Fan's avatar Chun-wei Fan

Bug 643270: VS 2010 Project Files

These are the VS2010 Project files to compile GDK and GTK+, using
the Win32 backend, along with a brief README.txt explaining the
process.

The GDK and GTK project/filter files are templates that are filled
in during "make dist" with up-to-date source file listings as far
as possible, to simplify maintenance.

Comments on their usage are most welcome.
parent 9bb145a6
Note that all this is rather experimental.
This VS10 solution and the projects it includes are intented to be used
in a GTK+ source tree unpacked from a tarball. In a git checkout you
first need to use some Unix-like environment or manual work to expand
the files needed, like config.h.win32.in into config.h.win32 and the
.vcprojin files here into corresponding actual .vcproj files.
You will need the parts from below in the GTK+ stack: GDK-Pixbuf, Pango,
ATK and GLib. External dependencies are at least Cairo
(with Cairo-GObject support, meaning Cairo 1.10.x or later), zlib, libpng,
gettext-runtime, fontconfig*, freetype*, expat*. See the
build/win32/vs10/README.txt file in glib for details where to unpack them.
It is recommended that one builds the dependencies with VS10 as far as
possible, especially those from and using the GTK+ stack (i.e. GLib,
Cairo, ATK, Pango, GDK-Pixbuf), so that crashes caused by mixing calls
to different CRTs can be kept at a minimum. zlib, libpng, and Cairo
do contain support for compiling under VS10 using VS
project files and/or makefiles at this time of writing, For the
GTK+ stack, VS10 project files are either available under
$(srcroot)/build/vs10 in the case of GLib (stable/unstable), ATK
(unstable) and GDK-Pixbuf (unstable), and should be in the next
unstable version of Pango. There is no known official VS10 build
support for fontconfig (along with freetype and expat) and
gettext-runtime, so please use the binaries from:
ftp://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ (32 bit)
ftp://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ (64 bit)
The recommended build order for these dependencies:
(first unzip any dependent binaries downloaded from the ftp.gnome.org
as described in the README.txt file in the build/win32/vs10 folder)
-zlib
-libpng
-(for GDK-Pixbuf, if not using GDI+) IJG JPEG
-(for GDK-Pixbuf, if not using GDI+) libtiff
[libtiff requires zlib and IJG JPEG]
-(for GDK-Pixbuf, if not using GDI+) jasper [jpeg-2000 library]
-(optional for GLib) PCRE (version 8.12 or later, use of CMake to
build PCRE is recommended-see build/win32/vs10/README.txt of GLib)
-GLib
-Cairo (inclusive of Cairo-GObject)
-ATK
-Pango
-GDK-Pixbuf
(note the last 3 dependencies are not interdependent, so the last 3
dependencies can be built in any order)
The "install" project will copy build results and headers into their
appropriate location under <root>\vs10\<PlatformName>. For instance,
built DLLs go into <root>\vs10\<PlatformName>\bin, built LIBs into
<root>\vs10\<PlatformName>\lib and GTK+ headers into
<root>\vs10\<PlatformName>\include\gtk-3.0. This is then from where
project files higher in the stack are supposed to look for them, not
from a specific GLib source tree.
*About the dependencies marked with *: I will see whether it is possible
to reduce the depepdencies on building and running GTK+ by making these
dependencies optional, as those are not compulsory components for
building and running GTK+ itself, but note that they are needed for
people running and building GIMP. They are referred to by components
in Cairo and Pango mainly.
--Tor Lillqvist <tml@iki.fi>
--Updated by Chun-wei Fan <fanc999@yahoo.com.tw>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FA}</ProjectGuid>
<RootNamespace>gdkwin32</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(GdkDefines);INSIDE_GDK_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(GdkDefines);INSIDE_GDK_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\gdk\win32\gdkcursor-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdevice-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdevice-wintab.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdevicemanager-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdisplay-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdnd-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkevents-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkgeometry-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkglobals-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkinput.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkkeys-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkmain-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkproperty-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkscreen-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkselection-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdktestutils-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkvisual-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdisplaymanager-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkwin32id.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkwindow-win32.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\gdk\win32\gdkcursor-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkdevice-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkdevice-wintab.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkdevicemanager-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkdisplay-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkdnd-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkevents-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkgeometry-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkglobals-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkinput.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkkeys-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkmain-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkproperty-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkscreen-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkselection-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdktestutils-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkvisual-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkdisplaymanager-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkwin32id.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkwindow-win32.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\gdk\win32\rc\gdk.rc"><Filter>Resource Files</Filter></ResourceCompile>
</ItemGroup>
<ItemGroup>
#include "libgdk.vs10.sourcefiles.filters"
<ClCompile Include="..\..\..\gdk\gdkkeynames.c"><Filter>Source Files</Filter></ClCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\gdk\gdk.symbols">
<Filter>Resource Files</Filter>
</CustomBuild>
</ItemGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073F7}</ProjectGuid>
<RootNamespace>gdk</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk+.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)-win32$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(TargetDir)$(ProjectName)-win32-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)-win32$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(TargetDir)$(ProjectName)-win32-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)-win32$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(TargetDir)$(ProjectName)-win32-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(GdkDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(GtkDllPrefix)$(ProjectName)-win32$(GtkDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)gdk.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>$(TargetDir)$(ProjectName)-win32-$(GtkApiVersion).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\gdk\gdk.symbols">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gdk.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gdk.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gdk.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gdk.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GtkGenerateGdkDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gdk.def;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\gdk\win32\rc\gdk.rc" />
</ItemGroup>
<ItemGroup>
#include "libgdk.vs10.sourcefiles"
<ClCompile Include="..\..\..\gdk\gdkkeynames.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="gdk-win32.vcxproj">
<Project>{fc5aadb5-95cd-4bf0-ba8b-0c16fe7073fa}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
This diff is collapsed.
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdk-win32", "gdk-win32.vcxproj", "{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdk", "gdk.vcxproj", "{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073F7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtk", "gtk.vcxproj", "{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073F5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtk-demo", "gtk-demo.vcxproj", "{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FC}"
EndProject
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