Matthias Clasen authored
2005-06-14 Matthias Clasen <firstname.lastname@example.org> Use named cursors for the DND cursors, the names are "dnd-none", "dnd-copy", "dnd-link", "dnd-move" and "dnd-ask". Also use an RGBA cursor instead of cursor+window when possible. This saves roundtrips during the drag operation, and makes translucent icons possible. * gtk/gtkdndcursors.h: New file, containing inlined pixbufs for the default dnd cursors. * gtk/gtkdnd.c (struct _GtkDragSourceInfo): Store the cursors used during the drag here, also store the icon pixbuf here. * gtk/gtkdnd.c (drag_cursors): Store the cursor names here. Also switch the default cursors from xbm to inlined pixbufs. * gtk/gtkdnd.c (gtk_drag_get_cursor): This function now takes the GtkDragSourceInfo as well, since it has to composite the drag-specific cursors. The cursors combined from the image of the themed cursor and the icon_pixbuf stored in the info. * gtk/gtkdnd.c (gtk_drag_begin_internal): Don't set the default icon if there is an icon_pixbuf, which will be composited into the cursor later. * gtk/gtkdnd.c (set_icon_stock_pixbuf): If appropriate, store the pixbuf in the info struct for later compositing into the cursor instead of creating an icon window. * gtk/gtkdnd.c (gtk_drag_drop_finished): If we used an RGBA cursor for the drag, and need to display the cancel animation, construct the icon window here. * gtk/gtkdnd.c (gtk_drag_source_info_destroy): Unref the drag-specific cursors and the icon_pixbuf when done with the drag.920b5749
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