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Matthias Clasen authored
Handle the situation that a GL texture might remain in use (e.g. by a slow frame, or by the recorder) In that case, we can't modify it but must use a new one. Keep a pool of GL textures for this eventuality.
4f50bf23
Handle the situation that a GL texture might remain in use (e.g. by a slow frame, or by the recorder) In that case, we can't modify it but must use a new one. Keep a pool of GL textures for this eventuality.