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  • Benjamin Otte's avatar
    renderers: Handle large viewports · 50554bb9
    Benjamin Otte authored and Matthias Clasen's avatar Matthias Clasen committed
    When large viewports are passed to gsk_renderer_render_texture(), don't
    fail (or even return NULL).
    
    Instead, draw multiple tiles and assemble them into a memory texture.
    
    Tests added to the testsuite for this.
    50554bb9