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    A bit of editing. · 386ae209
    Owen Taylor authored
    Fri May 12 18:46:51 2000  Owen Taylor  <otaylor@redhat.com>
    
    	* docs/Changes-1.4.txt: A bit of editing.
    
    	* gdk/gdkwindow.c (_gdk_window_clear_update_area)
    	* gdk/x11/gdkwindow-x11.c (gdk_window_hide): Add a function
    	to clear the update area for the window, and clear it
    	when hiding a window.
    
    	* gdk/gdkwindow.c (gdk_window_begin_paint_region): Ignore
    	if window destroyed.
    
    	* gdk/gdkwindow.c (gdk_window_end_paint): Likewise.
    
    	* gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkinternals.h: Move
    	gdk_window_destroy() to the generic code, since there was a lot of
    	window-system-independent logic it in. Add a function:
    
    	 _gdk_window_destroy()
    
    	to the internal API to destroy a window without unreferencing it.
    	Add a function:
    
    	 _gdk_windowing_window_destroy()
    
    	That does the windowing-system-dependent part of destroying
    	the window.
    
    Fri May 12 11:07:41 2000  Owen Taylor  <otaylor@redhat.com>
    
    	* gtk/testgtk.c: Fix various memory leaks of pixmaps.
    
    Fri May 12 11:06:10 2000  Owen Taylor  <otaylor@redhat.com>
    
    	* gtk/gtkwidget.c docs/Changes-1.4.txt (gtk_widget_shape_combine_mask):
    	Make gtk_widget_shape_combine_mask() keep a reference count on
    	the pixmap since it keeps it around.
    
    Fri May 12 10:53:29 2000  Owen Taylor  <otaylor@redhat.com>
    
    	* gdk/gdkwindow.c (gdk_window_process_updates_internal): Fix refcount
    	leak.
    
    	* gdk/x11/gdkevents-x11.c (gdk_event_translate): Fix refcount
    	leak with event filters.
    
    Thu May 11 14:29:44 2000  Owen Taylor  <otaylor@redhat.com>
    
    	* gtk/gtkdnd.c (gtk_drag_dest_set_internal): Remove the
    	signal handlers with the right data arguments. (Fixes
    	some warnings when a widget was repeatedly set as a drag
    	destination.)
    
    	* gdk/x11/gdkdnd-x11.c (gdk_window_register_dnd): Set data on the
    	window so we can avoid avoid setting the DND properties on the
    	toplevel window repeatedly.
    386ae209