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gs-app: Use the libappstream function to check proprietary licenses

This should have equivalent behaviour, but saves us a bit of code and maintenance.

Notably, it handles LicenseRef-proprietary with the same case as our existing code, so this change doesn’t fix the underlying problem with issue #1161 (closed). However, the underlying fix is for Steam Link to change its appdata, and for the appstream spec to be consistent in its casing.

Signed-off-by: Philip Withnall pwithnall@endlessos.org

Fixes: #1161 (closed)

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