Commit 244a329e authored by Marco Trevisan's avatar Marco Trevisan 🎺 Committed by Florian Müllner

boxpointer: Compute source allocation and work area just once

Compute the source actor workarea and allocation when repositioning and keep it
cached so that we've not to calculating it again in _calculateArrowSide.

Since _calculateArrowSide only is called inside _updateFlip that is always
called just after reposition, we can be sure that the computed values are still

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