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  • Marco Trevisan's avatar
    boxpointer: Use X/Y actor positioning instead of an anchor point · 044572cb
    Marco Trevisan authored and Florian Müllner's avatar Florian Müllner committed
    Currently all the widgets using BoxPointer and so popup actors are always drawn
    at screen origin and then shifted at paint time in the proper position.
    
    This doesn't work when using resource scale, since the widgets need to know
    in which monitor they currently are in order to use properly scaled resources.
    
    So, basically revert commit 22c22e0d and go back using the actual actor
    coordinates for positioning and the actor translation for animating it, as the
    relayouting issues of the past seem to be gone now.
    
    #1008
    !435
    044572cb