st/icon: Rebuild shadows when the texture dimensions change
Not when the main actor dimensions change. So now the shadows don't get constantly regenerated during the overview animation. In my case this reduces the render time of the overview animation (tapping Super) by approximately 10% with 2 windows, or 20% with 10 windows.
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mentioned in issue #3760 (closed)
assigned to @marge-bot
mentioned in commit vanvugt/gnome-shell@a21058e6
added 1 commit
- a21058e6 - st/icon: Rebuild shadows when the texture dimensions change
mentioned in commit fmuellner/gnome-shell@c00d7a42
mentioned in merge request !1870 (merged)
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