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st/icon: Rebuild shadows when the texture dimensions change

Not when the main actor dimensions change. So now the shadows don't get constantly regenerated during the overview animation. In my case this reduces the render time of the overview animation (tapping Super) by approximately 10% with 2 windows, or 20% with 10 windows.

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Merge request pipeline #287579 passed

Merge request pipeline passed for a21058e6

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Merged by Marge BotMarge Bot 3 years ago (Jun 3, 2021 1:41pm UTC)

Merge details

  • Changes merged into master with a21058e6.
  • Deleted the source branch.

Pipeline #287580 passed

Pipeline passed for a21058e6 on master

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