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  • #387

Closed
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Opened Jul 02, 2018 by Daniel van Vugt@vanvugtContributor

Shell text and some icons have sharp edges during zoom

Shell text and some icons have sharp edges during zoom:

sharp

I can think of at least four solutions to this:

  • Ensure no texture actors contain rendering that goes to the edges. Instead make textures big enough to ensure boundary pixels are always transparent.

  • Don't use smooth texture filtering. Use nearest instead.

  • Land both mutter!117 (merged) and !73 (merged), which combine to fix this issue.

  • Might work: Render text and icon textures using GL_TEXTURE_WRAP_S/T == GL_CLAMP_TO_BORDER with a transparent GL_TEXTURE_BORDER_COLOR (supported on desktop GL only, not ES).

Downstream: https://launchpad.net/bugs/1779615

Edited Jul 04, 2018 by Daniel van Vugt
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Reference: GNOME/gnome-shell#387