- 13 Feb, 2019 5 commits
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Arnaud B. authored
Taquin is org.gnome.Taquin.
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Arnaud B. authored
gnome-2048 id is now set to org.gnome.TwentyFortyEight.
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Arnaud B. authored
Iagno is org.gnome.Reversi, instead of org.gnome.Iagno.
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Florian Müllner authored
Someone added those in the mists of time, likely by mistake.
- 12 Feb, 2019 1 commit
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Matej Urbančič authored
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- 11 Feb, 2019 1 commit
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- 10 Feb, 2019 4 commits
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Since commit deec0bf2, the texture cache is based on ClutterImage rather than ClutterTexture. As ClutterImage (like all ClutterContent) is only concerned with painting, it doesn't influence the size of the actor it is added to at all, and the returned actor will now stay at size 0x0 after the image has been loaded. Set up the actor to follow the content's size instead, to get closer to the previous behavior. !402
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It is too small to be really useful, and sticks out being the only color icon. #957
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The top drag gesture is not of any use if the topmost window is not a fullscreen window and will only block events near the important top screen edge (i.e. the panel). To fix this, only enable this gesture if the focus window is a fullscreen window. #552
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If the user's real name is too long to fit the menu comfortably, we are supposed to use the username instead. However since commit f8e5e3e4, we no longer set a max-width on the menu as a whole, but instead base the width request on only "unellipsizable" children. For some reason the system menu ended up there, so the name is now allowed to grow indefinitely. Remove it from the list of size children to get the intended behavior back. !400
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- 09 Feb, 2019 9 commits
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Florian Müllner authored
This was accidentally dropped in commit a1534dab.
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The menu grabs the key focus when opened, which takes focus away from whichever actor triggered the keyboard. And as the menu doesn't have any text entries, the keyboard is popped down as a result. Prevent this by making the menu items unfocusable, so the keyboard focus just stays where it is. Considering that the menu is part of the on-screen keyboard itself, not being keyboard-navigatable isn't a big deal here. #171
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Menu items use a single 'active' state that follows both hover and keyboard focus. It therefore makes sense for the active item to always grab the focus, in particular as an item that is sensitive but not focusable by keynav would be rather weird. As it turns out, we do have a case that is weird enough where we want exactly that, so only grab focus if the actor's :can-focus property allows it. #171
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Florian Müllner authored
Until commit 467b7c1b, the import used to leak into the eval() environment, but not anymore. Add it back (and remove Gtk, as it's not *that* useful). GNOME/gnome-shell!398
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Florian Müllner authored
This is *much* nicer than repetitive "imports.gi" lines ... !399
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Florian Müllner authored
Spotted by eslint. !399
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- 08 Feb, 2019 1 commit
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Marek Cernocky authored
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- 07 Feb, 2019 4 commits
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Jordi Mas authored
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Florian Müllner authored
Update NEWS.
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Florian Müllner authored
The markup unit test currently fails with the following message: TypeError: class heritage MessageList.Message is not an object or null This is because MessageList imports other modules that end up importing MessageList themselves in order to inherit from one of its classes. But as the MessageList imports hasn't finished yet (it's still processing its own imports), that class hasn't been defined yet. Work around that by importing Main first, so that the importer can process imports in a proper order.
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- 06 Feb, 2019 15 commits
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Piotr Drąg authored
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Florian Müllner authored
Those functions originated in gnome-shell-extension's Convenience module which is copied by almost every extension out there. Let's make people's life just a little bit easier by including the code ourselves. !150
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Florian Müllner authored
Window titles aren't restricted in length, so the menu may end up unwieldily width. Commit 0bec76b6 therefore limited the app context menus, but that got accidentally dropped in commit 0ded0dbf. Add back the limitation and extend it to the new app menu as well. #624
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Florian Müllner authored
Top bar icons are supposed to by symbolic, but not all applications provide a symbolic icon. Make the stick out less by desaturating the appmenu icon if a symbolic style is requested. #624
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Florian Müllner authored
It is now only used internally by ShellApp to track remote actions, so there's no need to expose it to javascript code. #624
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Florian Müllner authored
It is now unused. #624
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Florian Müllner authored
It is now unused. #624
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Florian Müllner authored
As the app menu is being phased out, it is no longer a good indicator for GtkApplications. Instead, base the check directly on the appropriate D-Bus properties. #624
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Florian Müllner authored
With the app menu being phased out entirely, there's no good reason to keep support for the fallback app menu in decorations either - the number of applications that set an app menu and haven't embraced client-side decorations is extremely small, and they should already have alternative fallbacks for non-GNOME environment in place. #624
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Florian Müllner authored
Since the plans to retire the app menu were announced, nobody objected to the removal of the menu content, however some concerns were raised about the menu's secondary role as indicator. Account for that by not removing the existing app menu, but replacing it with a built-in menu similar to the existing app icon context menu. #624
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Florian Müllner authored
The GtkSettings was originally introduced to inform applications about the desktop shell's capabilities, but users soon started to use it to force GTK+ to show the app menu inside the application. We eventually caved and also handled the setting ourselves to hide the in-shell app menu to allow users to "move" it. But now the remote app menu is in the process of being retired[0], and will be replaced with a simple indicator that cannot be moved, so stop following the GtkSetting. [0] https://gitlab.gnome.org/GNOME/Initiatives/wikis/App-Menu-Retirement #624
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Florian Müllner authored
#624
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Jordi Mas authored
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