Ensure each game is winnable without ambiguous situations when one can only guess
Submitted by rohit
Link to original bug (#643351)
Description
Created attachment 181969 In this case, marking either of the two unmaked squares is a valid solution. No such situation should come up.
In classic minesweeper game, after the very first click, the problem should be well defined and the hints should be enough to identify the unique solution. But gnomine produces cases in which there are multiple valid solutions. A screenshot is added to cite an example.
Attachment 181969, "In this case, marking either of the two unmaked squares is a valid solution. No such situation should come up.":
Version: git master
Edited by Andre Klapper