gnome-games issueshttps://gitlab.gnome.org/Archive/gnome-games/-/issues2019-08-15T15:27:44Zhttps://gitlab.gnome.org/Archive/gnome-games/-/issues/227Pressing Ctrl+A on error screen or a non-libretro game reveals a Load button ...2019-08-15T15:27:44ZAlice MikhaylenkoPressing Ctrl+A on error screen or a non-libretro game reveals a Load button in headerbar![Screenshot_from_2019-08-15_14-57-46](/uploads/5077997e6240621cd60dbe3cac3ee72f/Screenshot_from_2019-08-15_14-57-46.png)![Screenshot_from_2019-08-15_14-57-46](/uploads/5077997e6240621cd60dbe3cac3ee72f/Screenshot_from_2019-08-15_14-57-46.png)GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/225Rename popover can appear offscreen2019-08-15T20:26:14ZAlice MikhaylenkoRename popover can appear offscreenCurrently it's possible to select a row, scroll away and press Rename. The active row should be scrolled into view in this case.Currently it's possible to select a row, scroll away and press Rename. The active row should be scrolled into view in this case.GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/224Runtime errors when renaming savestates2019-08-14T22:12:07ZAlice MikhaylenkoRuntime errors when renaming savestates```
(org.gnome.GamesDevel:2): Games-CRITICAL **: 00:47:50.719: games_savestate_list_box_row_get_savestate: assertion 'self != NULL' failed
(org.gnome.GamesDevel:2): Games-CRITICAL **: 00:47:50.719: games_savestate_is_automatic: assertio...```
(org.gnome.GamesDevel:2): Games-CRITICAL **: 00:47:50.719: games_savestate_list_box_row_get_savestate: assertion 'self != NULL' failed
(org.gnome.GamesDevel:2): Games-CRITICAL **: 00:47:50.719: games_savestate_is_automatic: assertion 'self != NULL' failed
(org.gnome.GamesDevel:2): Games-CRITICAL **: 00:47:50.719: games_savestate_get_name: assertion 'self != NULL' failed
```GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/218Deprecation: GLib.ModuleFlags.BIND_LAZY2019-11-19T18:03:48ZAlice MikhaylenkoDeprecation: GLib.ModuleFlags.BIND_LAZYWhen building, there's a following warning:
```
gnome-games/src/core/plugin-registrar.vala:61.38-61.58: warning: GLib.ModuleFlags.BIND_LAZY has been deprecated since vala-0.46. Use LAZY
```When building, there's a following warning:
```
gnome-games/src/core/plugin-registrar.vala:61.38-61.58: warning: GLib.ModuleFlags.BIND_LAZY has been deprecated since vala-0.46. Use LAZY
```GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/217Deprecation: GLib.FileInfo.get_modification_time2019-11-19T18:03:48ZAlice MikhaylenkoDeprecation: GLib.FileInfo.get_modification_timeWhen building, there is a following warning:
```
gnome-games/src/utils/file-operations.vala:73.17-73.49: warning: GLib.FileInfo.get_modification_time has been deprecated since 2.62
```When building, there is a following warning:
```
gnome-games/src/utils/file-operations.vala:73.17-73.49: warning: GLib.FileInfo.get_modification_time has been deprecated since 2.62
```GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/214Automatic deletion of autosaves doesn't work2019-08-10T10:40:08ZAlice MikhaylenkoAutomatic deletion of autosaves doesn't workIf https://gitlab.gnome.org/GNOME/gnome-games/commit/cd309d15d4ed807784192caf04c233fb877030c3 is to be believed, there can only be 5 of autosaves at the time. And yet:
![Screenshot_from_2019-08-09_23-04-15](/uploads/591f7c326d905a83ec3a...If https://gitlab.gnome.org/GNOME/gnome-games/commit/cd309d15d4ed807784192caf04c233fb877030c3 is to be believed, there can only be 5 of autosaves at the time. And yet:
![Screenshot_from_2019-08-09_23-04-15](/uploads/591f7c326d905a83ec3a4ad3f0f587e9/Screenshot_from_2019-08-09_23-04-15.png)GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/213Savestate manager has an extra border on the right2019-08-10T11:13:41ZAlice MikhaylenkoSavestate manager has an extra border on the rightIt should be removed. The easiest way is to do it with CSS.It should be removed. The easiest way is to do it with CSS.GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/212Load and Delete should be insensitive when nothing is selected2019-08-10T12:26:08ZAlice MikhaylenkoLoad and Delete should be insensitive when nothing is selectedCurrently, they can still be clicked and bad things happen.Currently, they can still be clicked and bad things happen.GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/209Game isn't focused right after restoring a savestate2019-08-10T18:16:05ZAlice MikhaylenkoGame isn't focused right after restoring a savestateYou have to press an arrow key, keys like WASD do nothing.You have to press an arrow key, keys like WASD do nothing.GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/205Nintendo DS screen layout should be per-savestate2019-08-14T12:11:44ZAlice MikhaylenkoNintendo DS screen layout should be per-savestateCurrently savestates saved with different screen modes have very different aspect ratio. While it displays correctly in the list, it's squished in the main view, and the game doesn't match the preview when loaded.
Changing this would ch...Currently savestates saved with different screen modes have very different aspect ratio. While it displays correctly in the list, it's squished in the main view, and the game doesn't match the preview when loaded.
Changing this would change the way settings are stored, but since we haven't had stable releases with this feature yet, it's fine.GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/203It shouldn't be possible to select new savestate row2019-08-14T19:54:43ZAlice MikhaylenkoIt shouldn't be possible to select new savestate rowIt is possible to do sometimes by clicking rapidly.It is possible to do sometimes by clicking rapidly.GNOME 3.34https://gitlab.gnome.org/Archive/gnome-games/-/issues/202Savestate manager should work better with fullscreen2019-08-10T15:09:35ZAlice MikhaylenkoSavestate manager should work better with fullscreenCurrently both it and games are obscured by headerbar. This should not happen.Currently both it and games are obscured by headerbar. This should not happen.GNOME 3.34