Crash in 'ide-foundry-compat': A plugin has attempted to access child of type IdeRuntimeManager on a thread without referencing.
See the entire log here:
Not quite sure how make a more useful trace of this, sorry.
Happens once Builder tries to build my project. I think this worked initially until I selected another toolchain in the build preferences. Not quite sure how to test that when it crashes after about 2 seconds after opening the project :/
All plugins but deviced have been enabled at build time.