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GNOME
GIMP
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4dc45f96
Commit
4dc45f96
authored
Sep 20, 2018
by
Jehan
1
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libgimpmath: fix typo in various places: s/orthognal/orthogonal/.
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a1b08a50
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libgimpmath/gimpvector.c
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4dc45f96
...
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@@ -346,7 +346,7 @@ gimp_vector2_sub_val (GimpVector2 vector1,
* @vector2: a pointer to the second #GimpVector2.
*
* Computes the inner (dot) product of two 2D vectors.
* This product is zero if and only if the two vectors are orthognal.
* This product is zero if and only if the two vectors are orthog
o
nal.
*
* Returns: The inner product.
**/
...
...
@@ -380,7 +380,7 @@ gimp_vector2_inner_product_val (GimpVector2 vector1,
* @vector2: a pointer to the second #GimpVector2.
*
* Compute the cross product of two vectors. The result is a
* #GimpVector2 which is orthognal to both @vector1 and @vector2. If
* #GimpVector2 which is orthog
o
nal to both @vector1 and @vector2. If
* @vector1 and @vector2 are parallel, the result will be the nul
* vector.
*
...
...
@@ -816,7 +816,7 @@ gimp_vector3_sub_val (GimpVector3 vector1,
* @vector2: a pointer to the second #GimpVector3.
*
* Computes the inner (dot) product of two 3D vectors. This product
* is zero if and only if the two vectors are orthognal.
* is zero if and only if the two vectors are orthog
o
nal.
*
* Returns: The inner product.
**/
...
...
@@ -854,7 +854,7 @@ gimp_vector3_inner_product_val (GimpVector3 vector1,
* @vector2: a pointer to the second #GimpVector3.
*
* Compute the cross product of two vectors. The result is a
* #GimpVector3 which is orthognal to both @vector1 and @vector2. If
* #GimpVector3 which is orthog
o
nal to both @vector1 and @vector2. If
* @vector1 and @vector2 and parallel, the result will be the nul
* vector.
*
...
...
Jehan
@Jehan
mentioned in commit
4e58d00e
·
Nov 07, 2018
mentioned in commit
4e58d00e
mentioned in commit 4e58d00eaeed43dd767e7304a1c1628ef2f6bf5c
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