Commit 37049967 authored by Jehan's avatar Jehan

build: add a patch for OpenBlas on Windows.

Actual patch contributor wants confidentiality to avoid leaking
proprietary information or whatever (I am not sure either what to be
scared of as it's all good and harmless to me, but let's respect the
request). See also #4246 for more details.
parent 05896b4e
Pipeline #132156 failed with stages
in 26 minutes and 55 seconds
From 1f6071590d5b4fa3b52aa1456a9648ae354b2c7a Mon Sep 17 00:00:00 2001
From: Jehan <>
Date: Wed, 20 Nov 2019 12:21:35 +0100
Subject: [PATCH] Fix usage of TerminateThread() causing critical section
This patch was submitted to the GIMP project by a publisher wishing to
keep confidentiality (hence anonymously). I just pass along the patch.
Here is the patch explanation which came with:
First they remind us what Microsoft documentation says about
> TerminateThread is a dangerous function that should only be used in
> the most extreme cases. You should call TerminateThread only if you
> know exactly what the target thread is doing, and you control all of
> the code that the target thread could possibly be running at the time
> of the termination.
Then they say that 5 milliseconds time-out might not be long enough for
the thread to exit gracefully. They propose to set it to a much higher
value (for instance here 5 seconds).
And finally you should always check the return value of
WaitForSingleObject(). In particular you want to run TerminateThread()
only if WaitForSingleObject() failed, not on success case.
driver/others/blas_server_win32.c | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/driver/others/blas_server_win32.c b/driver/others/blas_server_win32.c
index bace54a2..e27725ba 100644
--- a/driver/others/blas_server_win32.c
+++ b/driver/others/blas_server_win32.c
@@ -462,11 +462,15 @@ int BLASFUNC(blas_thread_shutdown)(void){
for(i = 0; i < blas_num_threads - 1; i++){
// Could also just use WaitForMultipleObjects
- WaitForSingleObject(blas_threads[i], 5); //INFINITE);
+ DWORD wait_thread_value = WaitForSingleObject(blas_threads[i], 5000);
-// TerminateThread is only available with WINAPI_DESKTOP and WINAPI_SYSTEM not WINAPI_APP in UWP
- TerminateThread(blas_threads[i],0);
+ // TerminateThread is only available with WINAPI_DESKTOP and WINAPI_SYSTEM not WINAPI_APP in UWP
+ if (WAIT_OBJECT_0 != wait_thread_value) {
+ TerminateThread(blas_threads[i],0);
+ }
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