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    app/Makefile.am app/lc_dialog.[ch] app/lc_dialogP.h new files · ac98e8fa
    Michael Natterer authored
    1999-06-06  Michael Natterer  <mitschel@cs.tu-berlin.de>
    
    	* app/Makefile.am
    	* app/lc_dialog.[ch]
    	* app/lc_dialogP.h
    	* app/paths_dialogP.h: new files
    
    	* app/channels_dialog.[ch]
    	* app/layers_dialog.[ch]
    	* app/layers_dialogP.h
    	* app/paths_dialog.[ch]
    	* app/menus.[ch]
    	* app/file_new_dialog.c: modified
    
    	- Moved the toplevel L&C dialog code to lc_dialog.[ch]. Only
    	  these files need knowledge about how to create/update/...
    	  the sub-dialogs, so the corresp. functions are defined in
    	  lc_dialogP.h.
    	- The popup menus are now created by menus.c. The command
    	  callbacks are defined in [layers|channels|paths]_dialog.h.
    	- Private functions to be used by "friend files" are defined in
    	  [layers|paths]_dialogP.h.
    	- Changed the order of the ops_buttons in the paths dialog to
    	  match the order in the layers and channels dialogs.
    	- The paint mode menu and preview stuff still needs to go out of
    	  layers_dialog.[ch].
    	- I'm not sure about the keybindings in the layer dialog's "Stack"
    	  submenu because the list widget has it's own idea of PageUp/Down.
    	- Hopefully fixed the update problem with new images by calling
    	  lc_dialog_flush() after creating a new image.
    
    	* app/app_procs.c
    	* app/bezier_select.c
    	* app/commands.c
    	* app/floating_sel.c
    	* app/gdisplay.c
    	* app/gimage.c
    	* app/gimage_mask.c
    	* app/paint_core.c
    	* app/preferences_dialog.c
    	* app/transform_core.c
    	* app/undo.c: changed #include's according to the new L&C file
    	structure.
    ac98e8fa