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    To optimize duplicate and/or wrong image updates away, introduced new · 7a5f9148
    Michael Natterer authored
    2003-09-06  Michael Natterer  <mitch@gimp.org>
    
    	To optimize duplicate and/or wrong image updates away, introduced
    	new policy that a child object must never explicitly update or
    	invalidate its parent object (just like the GUI is not updated
    	explicitly by the core):
    
    	* app/core/gimpdrawable.[ch]: added new signal
    	GimpDrawable::update(). Never update or invalidate the image when
    	the drawable is updated or invalidated.
    
    	(gimp_drawable_set_visible): don't gimp_drawable_update() the
    	drawable since its pixels have not changed.
    
    	* app/core/gimpimage.[ch]: connect to the "add" and "remove"
    	signals of the layers and channels containers. Also connect to the
    	"update" and "visibility_changed" signals of all drawables in
    	these containers (optimizes away updates issued by drawables which
    	are not yet added to the image and updates of the selection
    	mask). Also, don't propagate updates to the image if the emitting
    	drawable is invisible (optimizes away updates issued by invisible
    	drawables).
    
    	(gimp_image_add_layer,channel)
    	(gimp_image_remove_layer,channel): don't update the image since
    	that's done by our "add" and "remove" handlers now.
    
    	(gimp_image_position_layer,channel): update just the image, not
    	the drawable since its pixels have not changed.
    
    	(gimp_image_real_colormap_changed)
    	(gimp_image_set_component_visible): always call
    	gimp_image_update() *and* gimp_viewable_invalidate_preview() to
    	get everything updated, since update and invalidate of images are
    	not connected.
    
    	* app/core/gimpimage-undo-push.c (undo_pop_layer,channel): don't
    	update the drawable since (a) its pixels don't change and (b) the
    	image updates itself upon adding/removing now.
    
    	(undo_pop_layer_mod): replaced gimp_image_update() by
    	gimp_drawable_update() (just for consistency with other similar
    	functions).
    
    	* app/core/gimplayer.c: connect to "update" of the layer mask and
    	issue updates on the layer if the mask update has any effect on
    	the projection.
    	(gimp_layer_create_mask): don't set the mask's offsets here since
    	they may be different when we later add the mask to the layer.
    
    	* app/core/gimplayermask.c (gimp_layer_mask_set_layer): set the
    	mask offsets here instead.
    
    	* app/core/gimpchannel.c (gimp_channel_translate): update the
    	channel even if push_undo == FALSE.
    
    	* app/paint/gimppaintcore.c (gimp_paint_core_finish)
    	* app/tools/gimpinktool.c (ink_finish): invalidate both the
    	drawable and the image preview since invalidating the drawable
    	doesn't invalidate the image any more.
    
    	* app/text/gimptextlayer.c (gimp_text_layer_render_now): also
    	update the new extents of the text layer, not only the old one.
    
    	(gimp_text_layer_render_layout): don't update the drawable since
    	gimp_drawable_fill() already updated it.
    7a5f9148