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    optimize access to GimpDisplayShell struct members by placing related and · 1ff4b3da
    Sven Neumann authored
    2008-11-16  Sven Neumann  <sven@gimp.org>
    
    	* app/display/gimpdisplayshell.h: optimize access to
    	GimpDisplayShell struct members by placing related and frequently
    	accessed members like like scale and offset into the same
    	cacheline.
    
    	* app/display/gimpdisplayshell.c (gimp_display_shell_init): resort
    	initialization accordingly.
    
    
    svn path=/trunk/; revision=27668
    1ff4b3da
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