1. 02 May, 2012 34 commits
  2. 23 Sep, 2011 3 commits
    • Michael Natterer's avatar
      app: don't detach the floating selection if it's not attached · 578e6402
      Michael Natterer authored
      Fix the commit two down in the log: a layer can be a floating
      selection even if it's not attached to anything (when it is on the
      undo stack).  Don't detach it if it is not the underlying drawable's
      current fs.
    • Michael Natterer's avatar
      app: don't add GimpLayer's source node to two different parents · 208fedd7
      Michael Natterer authored
      When the layer is a floating selection, its source node is being
      hijacked by the underlying drawable to be composited on top of it.
      This can happen before the layer's own layer node is being created; in
      this case we must not add the source node to the layer node. Detaching
      the floating selection in any way will fix up things later.
    • Michael Natterer's avatar
      app: properly detach floating selection in dispose() · e8f64664
      Michael Natterer authored
      We crash when closing an image that has a floating selection and the
      GEGL projection is being used. Detach the floating selection when
      either the FS or the drawable it's attached to are disposed. This fix
      only makes it crash later, but makes sense as separate commit.
  3. 27 Apr, 2011 1 commit
  4. 02 Feb, 2011 1 commit
  5. 01 Feb, 2011 1 commit