1. 16 Jan, 2016 3 commits
  2. 22 Oct, 2015 1 commit
    • Michael Natterer's avatar
      Bug 756822 - Colors/Desaturate/Luminosity should operate on linear RGB · 68a9835d
      Michael Natterer authored
      Add GIMP_DESATURATE_LUMINANCE to enum GimpDesaturateMode and rename
      GIMP_DESATURATE_LUMINOSITY to GIMP_DESATURATE_LUMA.
      
      Keep GIMP_DESATURATE_LUMINOSITY as deprecated compat value and add it
      to the script-fo and pygimp compat constants.
      
      Change GimpOperationDesaturate to process GIMP_DESATURATE_LUMINANCE
      with linear "RGBA float".
      68a9835d
  3. 15 Oct, 2015 1 commit
  4. 14 Oct, 2015 1 commit
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  6. 07 Sep, 2015 1 commit
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  10. 16 Jul, 2015 1 commit
  11. 01 Jun, 2015 1 commit
  12. 29 Apr, 2015 1 commit
    • Michael Natterer's avatar
      Bug 673501 - Issue with Overlay · bc4cf991
      Michael Natterer authored
      GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
      issue and introduces a NEW_OVERLAY mode and enum value.
      
      - change gimp:overlay-mode to be a real (svg-ish) overlay mode
      - when compositing, map OVERLAY to gimp:softlight-mode
      - when compisiting, map NEW_OVERLAY to gimp:overlay-mode
      - bump the XCF version when NEW_OVERLAY is used
      - map OVERLAY to SOFTLIGHT when loading and saving XCF
      - map OVERLAY to softlight in all PDB setters
      - map OVERLAY to softlight when deserializing a GimpContext
      - change all paint mode menus to show an entry for NEW_OVERLAY
        instead of OVERLAY
      - change PSP, PSD and OpenRaster to use NEW_OVERLAY
      
      These changes should (redundantly) make sure that no OVERLAY enum
      value is used in the core any longer because it gets mapped to
      SOFTLIGHT at all entry points, with the downside of introducing a
      setter/getter asymmetry when OVERLAY was set in a PDB api.
      bc4cf991
  13. 08 Apr, 2015 1 commit
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  31. 14 May, 2014 1 commit