Commit 9843e97f authored by Tor Lillqvist's avatar Tor Lillqvist

Stuff I forgot, and some further changes to gimprc.c

parent c43fe8d4
......@@ -5,6 +5,8 @@
communication now uses GIOChannels, not plain file descriptors
(this change only affects a few files).
* README.win32,config.h.win32,gimprc.win32,user_install.bat: New files.
* libgimp/gimpenv.[ch]: New files. gimpenv contains functions that
handle directory and file names specific to the GIMP installation
and runtime environment.
......
This is an unstable release of the GIMP, intended for developers only.
For more information about the port or GLib, GTk+ and the GIMP to
native Windows, and pre-built binary packages, see
http://www.iki.fi/tml/gimp/win32/ or
http://www.gimp.org/~tml/gimp/win32/
To build the GIMP on Win32, you will need (for now) the Microsoft
compiler. Eventually gcc (egcs) from cygwin will also be supported.
First, build in the libgimp directory, then in tools/gcg, then in app,
plug-ins, and finally in modules. Check the makefile.msc files in said
directories.
The current build setup for Windows is a mess, I know that.
--Tor Lillqvist <tml@iki.fi>
......@@ -374,8 +374,6 @@ EXTRA_DIST = \
CPPFLAGS = \
-DLIBDIR=\""$(gimpplugindir)"\" \
-DDATADIR=\""$(gimpdatadir)"\" \
-DGIMPDIR=\""$(gimpdir)"\" \
-DLOCALEDIR=\""$(localedir)"\" \
-DREGEX_MALLOC \
@GIMP_THREAD_FLAGS@
......
......@@ -2153,14 +2153,8 @@ open_backup_file (char *filename,
{
if ((*fp_old = fopen (secondary_filename, "r")) == NULL)
{
if (errno == EACCES)
return g_strdup_printf (_("Can't open %s; permission problems"),
secondary_filename);
if (errno == ENOENT)
return g_strdup_printf (_("Can't open %s; file does not exist"),
secondary_filename);
return g_strdup_printf (_("Can't open %s; reason unknown"),
secondary_filename);
return g_strdup_printf (_("Can't open %s; %s"),
secondary_filename, g_strerror (errno));
}
else
*name_used = secondary_filename;
......
/* config.h.win32. Hand-generated */
/* Define if using alloca.c. */
/* #undef C_ALLOCA */
/* Define to empty if the keyword does not work. */
/* #undef const */
/* Define to one of _getb67, GETB67, getb67 for Cray-2 and Cray-YMP systems.
This function is required for alloca.c support on those systems. */
/* #undef CRAY_STACKSEG_END */
/* Define if you have alloca, as a function or macro. */
#define HAVE_ALLOCA 1
#define alloca _alloca
/* Define if you have <alloca.h> and it should be used (not on Ultrix). */
/* #undef HAVE_ALLOCA_H */
/* Define if you don't have vprintf but do have _doprnt. */
/* #undef HAVE_DOPRNT */
/* Define if you have a working `mmap' system call. */
/* #undef HAVE_MMAP */
/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */
/* #undef HAVE_SYS_WAIT_H */
/* Define if you have <unistd.h>. */
/* #undef HAVE_UNISTD_H */
/* Define if you have the vprintf function. */
#define HAVE_VPRINTF 1
/* Define as __inline if that's what the C compiler calls it. */
#define inline __inline
/* Define to `long' if <sys/types.h> doesn't define. */
/* #undef off_t */
/* Define to `int' if <sys/types.h> doesn't define. */
/* #undef pid_t */
/* Define if you need to in order for stat and other things to work. */
/* #undef _POSIX_SOURCE */
/* Define as the return type of signal handlers (int or void). */
#define RETSIGTYPE void
/* Define to `unsigned' if <sys/types.h> doesn't define. */
/* #undef size_t */
/* If using the C implementation of alloca, define if you know the
direction of stack growth for your system; otherwise it will be
automatically deduced at run-time.
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown
*/
#define STACK_DIRECTION -1
/* Define if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Define if your processor stores words with the most significant
byte first (like Motorola and SPARC, unlike Intel and VAX). */
/* #undef WORDS_BIGENDIAN */
/* Define if you can safely include both <sys/time.h> and <time.h>. */
/* #undef TIME_WITH_SYS_TIME */
/* #undef ENABLE_MP */
/* #undef ENABLE_NLS */
/* #undef HAVE_CATGETS */
/* #undef HAVE_DIRENT_H */
/* #undef HAVE_DOPRNT */
/* #undef HAVE_GETTEXT */
/* #undef HAVE_IPC_H */
/* #undef HAVE_LC_MESSAGES */
/* #undef HAVE_NDIR_H */
#define HAVE_PROGRESSIVE_JPEG 1
/* #undef HAVE_PUTENV */
/* #undef HAVE_RINT */
/* #undef HAVE_SHM_H */
/* #undef HAVE_STPCPY */
/* #undef HAVE_SYS_DIR_H */
/* #undef HAVE_SYS_NDIR_H */
/* #undef HAVE_SYS_PARAM_H /*
/* #undef HAVE_SYS_SELECT_H */
/* #undef HAVE_SYS_TIME_H */
/* #undef HAVE_SYS_TIMES_H */
/* #undef HAVE_UNISTD_H */
#define HAVE_VPRINTF 1
/* #undef HAVE_VSNPRINTF */
/* #undef HAVE_XSHM_H */
/* #undef IPC_RMID_DEFERRED_RELEASE */
/* #undef NO_DIFFTIME */
/* #undef NO_FD_SET */
#define RAND_FUNC rand
#define SRAND_FUNC srand
/* #undef USE_PTHREADS */
/* Define if you have the __argz_count function. */
/* #undef HAVE___ARGZ_COUNT */
/* Define if you have the __argz_next function. */
/* #undef HAVE___ARGZ_NEXT */
/* Define if you have the __argz_stringify function. */
/* #undef HAVE___ARGZ_STRINGIFY */
/* Define if you have the dcgettext function. */
/* #undef HAVE_DCGETTEXT */
/* Define if you have the getcwd function. */
/* #undef HAVE_GETCWD */
/* Define if you have the getpagesize function. */
/* #undef HAVE_GETPAGESIZE */
/* Define if you have the munmap function. */
/* #undef HAVE_MUNMAP */
/* Define if you have the putenv function. */
/* #undef HAVE_PUTENV */
/* Define if you have the setenv function. */
/* #undef HAVE_SETENV */
/* Define if you have the setlocale function. */
#define HAVE_SETLOCALE 1
/* Define if you have the stpcpy function. */
/* #undef HAVE_STPCPY */
/* Define if you have the strcasecmp function. */
/* #undef HAVE_STRCASECMP */
/* Define if you have the strchr function. */
#define HAVE_STRCHR 1
/* Define if you have the strdup function. */
#define HAVE_STRDUP 1
/* Define if you have the vsnprintf function. */
/* #undef HAVE_VSNPRINTF */
/* Define if you have the <argz.h> header file. */
/* #undef HAVE_ARGZ_H */
/* Define if you have the <dirent.h> header file. */
/* #undef HAVE_DIRENT_H */
/* Define if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define if you have the <locale.h> header file. */
#define HAVE_LOCALE_H 1
/* Define if you have the <malloc.h> header file. */
/* #undef HAVE_MALLOC_H */
/* Define if you have the <ndir.h> header file. */
/* #undef HAVE_NDIR_H */
/* Define if you have the <nl_types.h> header file. */
/* #undef HAVE_NL_TYPES_H */
/* Define if you have the <string.h> header file. */
#define HAVE_STRING_H 1
/* Define if you have the <sys/dir.h> header file. */
/* #undef HAVE_SYS_DIR_H */
/* Define if you have the <sys/ndir.h> header file. */
/* #undef HAVE_SYS_NDIR_H */
/* Define if you have the <sys/param.h> header file. */
/* #undef HAVE_SYS_PARAM_H */
/* Define if you have the <unistd.h> header file. */
/* #undef HAVE_UNISTD_H */
/* Define if you have the i library (-li). */
/* #undef HAVE_LIBI */
/* There are three orthogonal switches regarding Unix, X11 and Windows:
X_DISPLAY_MISSING vs. WINDOWS_DISPLAY, WIN32 (vs __unix__),
NATIVE_WIN32 vs. __CYGWIN32__ */
/* Define if the X Window System is missing or not being used. */
#define X_DISPLAY_MISSING 1
/* Define if compiling for Win32 (but possibly still for X). */
#define WIN32 1
/* Define if the Win32 GDI API is being used. */
#define WINDOWS_DISPLAY 1
/* Define if compiling for Win32 but not with the Cygnus Unix emulation. */
#define NATIVE_WIN32 1
@REM This file is executed by the GIMP. Do NOT run this yourself.
@echo off
mkdir %2
copy %1\gimprc_user %2\gimprc
copy %1\gtkrc %2\gtkrc
mkdir %2\brushes
mkdir %2\gradients
mkdir %2\palettes
mkdir %2\patterns
mkdir %2\plug-ins
mkdir %2\modules
mkdir %2\gfig
mkdir %2\scripts
mkdir %2\gflares
pause
# This is the system-wide gimprc file. Any change made in this file
# will affect all users of this system, provided that they are not
# overriding the default values in their personal gimprc file.
#
# Lines that start with a '#' are comments.
# Blank lines are ignored.
# The variable gimp_dir refers to your personal gimp directory. It is
# set to either the value _gimp1.1 or the value of the environment
# variable GIMP_DIRECTORY. If the path in gimp_dir is relative, it is
# considered relative to your home directory (value of environment
# variable %HOME%, or %HOMEDRIVE%:%HOMEPATH%). If you don't have a
# home directory (typical on Windows systems), gimp_dir refers to
# directory in the GIMP installation directory.
# The variable gimp_install_dir is set to the directory where the gimp
# was installed.
(exec_prefix "${gimp_install_dir}\\bin")
(gimp_data_dir "${gimp_install_dir}")
(gimp_plugin_dir "${gimp_install_dir}")
# Set the temporary storage directory...files will appear here
# during the course of running the gimp. Most files will disappear
# when the gimp exits, but some files are likely to remain,
# such as working palette files, so it is best if this directory
# not be one that is shared by other users.
(temp-path "${TEMP}")
# Set the swap file location. The gimp uses a tile based memory
# allocation scheme. The swap file is used to quickly and easily
# swap files out to disk and back in. Be aware that the swap file
# can easily get very large if the gimp is used with large images.
# Also, things can get horribly slow if the swap file is created on
# a directory that is shared over a network. For these reasons, it may
# be desirable to put your swap file in your %TEMP% directory.
(swap-path "${TEMP}")
# Set the brush search path...this path will be searched for valid
# brushes at startup.
(brush-path "${gimp_dir}\\brushes;${gimp_data_dir}\\brushes")
# Specify a default brush. If none is specified it defaults to the
# "1circle.gbr" brush which is just a single pixel sized brush.
# The brush is searched for in the brush path.
(default-brush "19fcircle.gbr")
# Set the pattern search path...this path will be searched for valid
# patterns at startup.
(pattern-path "${gimp_dir}\\patterns;${gimp_data_dir}\\patterns")
# Specify a default pattern.
# The pattern is searched for in the specified pattern paths.
(default-pattern "wood2.pat")
# Set the palette search path...this path will be searched for valid
# palettes at startup.
(palette-path "${gimp_dir}\\palettes;${gimp_data_dir}\\palettes")
# Specify a default palette.
# The pattern is searched for in the specified pattern paths.
(default-palette "Default")
# Set the gradient search path...this path will be searched for valid
# gradients at startup.
(gradient-path "${gimp_dir}\\gradients;${gimp_data_dir}\\gradients")
# Specify a default gradient.
# The gradient is searched for in the specified gradient paths.
(default-gradient "German_flag_smooth")
# Set the plug-in search path...this path will be searched for
# plug-ins when the plug-in is run.
(plug-in-path "${gimp_dir}\\plug-ins;${gimp_dir}\\plug-ins\\script-fu;${gimp_plugin_dir}\\plug-ins")
# Set the path for the script-fu plug-in. This value is ignored by
# the GIMP if the script-fu plug-in is never run.
(script-fu-path "${gimp_dir}\\scripts;${gimp_data_dir}\\scripts")
# Set the path to modules that are to be initialized at startup
(module-path "${gimp_dir}\\modules;${gimp_plugin_dir}\\modules")
# The tile cache is used to make sure the gimp doesn't thrash
# tiles between memory and disk. Setting this value higher will
# cause the gimp to use less swap space, but will also cause
# the gimp to use more memory. Conversely, a smaller cache size
# causes the gimp to use more swap space and less memory.
# Note: the gimp will still run even if `tile-cache-size' is
# set to 0. The actual size can contain a suffix of 'm', 'M',
# 'k', 'K', 'b' or 'B', which makes the gimp interpret the
# size as being specified in megabytes, kilobytes and bytes
# respectively. If no suffix is specified the size defaults to
# being specified in kilobytes.
(tile-cache-size 10m)
# Speed of marching ants in the selection outline
# this value is in milliseconds
# (less time indicates faster marching)
(marching-ants-speed 300)
# Set the number of operations kept on the undo stack
(undo-levels 5)
# Set the color-cube resource for dithering on 8-bit displays
# The 4 values stand for Shades of red, green, blue and grays
# Multiplying the # of shades of each primary color yields
# the total number of colors that will be allocated from the
# gimp colormap. This number should not exceed 256. Most of the
# colors remaining after the allocation of the colorcube
# will be left to the system palette in an effort to reduce
# colormap "flashing".
(color-cube 6 6 4 24)
# Install a GIMP colormap by default -- only for 8-bit displays
# (install-colormap)
# Specify that marching ants for selected regions will be drawn
# with colormap cycling as oposed to redrawing with different stipple masks
# this color cycling option works only with 8-bit displays
# (colormap-cycling)
# Tools such as fuzzy-select and bucket fill find regions based on a
# seed-fill algorithm. The seed fill starts at the intially selected
# pixel and progresses in all directions until the difference of pixel
# intensity from the original is greater than a specified threshold
# ==> This value represents the default threshold
(default-threshold 15)
# There is always a tradeoff between memory usage and speed. In most
# cases, the GIMP opts for speed over memory. However, if memory is
# a big issue, set stingy-memory-use
# (stingy-memory-use)
# When zooming into and out of images, this option enables the
# automatic resizing of windows
# (allow-resize-windows)
# Context-dependent cursors are cool. They are enabled by default.
# However, they require overhead that you may want to do without.
# Uncomment this line to disable them.
# (no-cursor-updating)
# Layer preview sizes:
# none: no previews in layers dialog/layer selector
# small: 32x32
# medium: 64x64
# large: 128x128
# #: #x#
(preview-size small)
# Tooltips
# Comment this out to disable the tooltips in the toolbox
# (dont-show-tool-tips)
# Controlling ruler visibility
# The default behavior is for rulers to be ON.
# This can also be toggled with the View->Toggle Rulers command
# or shift+control+r
# (dont-show-rulers)
# Default units
# This is the default unit of a new image. It will appear in the
# File/New dialog and will be the unit for coordinate display when
# dot-for-dot is off.
# The default units can be one of:
# (inches millimeters points picas) plus those in your user units database
# The default is inches
(default-units inches)
# Default Resolution units
# This is used to specify the resolution of a new image
# The units for the resolution can be one of:
# (inches millimeters points picas) plus those in your user units database
# The default is inches
(default-resolution-units inches)
# Default Resolution
# This is the default resolution of a new image in dpi
# The default is 72.0 dpi in both x and y direction
(default-xresolution 72.0)
(default-yresolution 72.0)
# Controlling statusbar visibility
# The default behavior is to show the statusbar.
# This can also be toggled with the View->Toggle Statusbar command
# or shift+control+s
# (dont-show-statusbar)
# Disable auto saving
# Auto saving is not yet implemented! Nothing will be auto-saved, no matter
# how you set this here.
# Just uncomment the line below...
# (dont-auto-save)
# Disable confirmation before closing an image without saving
# Just uncomment the next line
# (dont-confirm-on-close)
# By default GIMP remembers the positions and sizes of the main dialogs and
# advices your window-manager to place them there again the next time you
# use the GIMP. To disable this behaviour, uncomment the line below...
# (dont-save-session-info)
# To let GIMP try to restore your last saved session,
# uncomment the line below...
# (always-restore-session)
# Setting the level of interpolation
# Uncommenting this line will enable cubic interpolation.
# By default, GIMP uses linear interpolation, which is faster, but has poorer quality
# (cubic-interpolation)
# Set the gamma correction values for the display
# 1.0 corresponds to no gamma correction. For most displays,
# gamma correction should be set to between 2.0 and 2.6
# Run the utility "gamma_correct" to determine appropriate values
# for your display.
#
# One important item to keep in mind: Many images that you might
# get from outside sources will in all likelihood already be
# gamma-corrected. In these cases, the image will look washed-out
# if the gimp has gamma-correction turned on. If you are going
# to work with images of this sort, turn gamma correction off
# by removing this line, or setting the values to 1.0.
# gamma-correction 1.0
# gamma-correction 2.0
# ___
(gamma-correction 1.0)
# Set the manner in which transparency is displayed in images
# Transparency type can be one of:
# 0: Light Checks
# 1: Mid-Tone Checks
# 2: Dark Checks
# 3: White Only
# 4: Gray Only
# 5: Black Only
# Check size can be one of:
# 0: Small
# 1: Medium
# 2: Large
(transparency-type 1)
(transparency-size 2)
# gfig pattern directory
(gfig-path "${gimp_dir}\\gfig;${gimp_data_dir}\\gfig")
# This string sets how image window titles are formatted.
# The following percent expansions are performed:
# %% literal percent sign
# %f bare filename, or "Untiltled"
# %F full path to file
# %p PDB image id
# %i view instance number
# %t image type (RGB, indexed, greyscale)
# %z zoom factor as a percentage
# %s source scale factor
# %d destination scale factor
(image-title-format "%f-%p.%i (%t) %z%%")
# [end of file]
# This is the system-wide gimprc file. Any change made in this file
# will affect all users of this system, provided that they are not
# overriding the default values in their personal gimprc file.
#
# Lines that start with a '#' are comments.
# Blank lines are ignored.
# The variable gimp_dir refers to your personal gimp directory. It is
# set to either the value _gimp1.1 or the value of the environment
# variable GIMP_DIRECTORY. If the path in gimp_dir is relative, it is
# considered relative to your home directory (value of environment
# variable %HOME%, or %HOMEDRIVE%:%HOMEPATH%). If you don't have a
# home directory (typical on Windows systems), gimp_dir refers to
# directory in the GIMP installation directory.
# The variable gimp_install_dir is set to the directory where the gimp
# was installed.
(exec_prefix "${gimp_install_dir}\\bin")
(gimp_data_dir "${gimp_install_dir}")
(gimp_plugin_dir "${gimp_install_dir}")
# Set the temporary storage directory...files will appear here
# during the course of running the gimp. Most files will disappear
# when the gimp exits, but some files are likely to remain,
# such as working palette files, so it is best if this directory
# not be one that is shared by other users.
(temp-path "${TEMP}")
# Set the swap file location. The gimp uses a tile based memory
# allocation scheme. The swap file is used to quickly and easily
# swap files out to disk and back in. Be aware that the swap file
# can easily get very large if the gimp is used with large images.
# Also, things can get horribly slow if the swap file is created on
# a directory that is shared over a network. For these reasons, it may
# be desirable to put your swap file in your %TEMP% directory.
(swap-path "${TEMP}")
# Set the brush search path...this path will be searched for valid
# brushes at startup.
(brush-path "${gimp_dir}\\brushes;${gimp_data_dir}\\brushes")
# Specify a default brush. If none is specified it defaults to the
# "1circle.gbr" brush which is just a single pixel sized brush.
# The brush is searched for in the brush path.
(default-brush "19fcircle.gbr")
# Set the pattern search path...this path will be searched for valid
# patterns at startup.
(pattern-path "${gimp_dir}\\patterns;${gimp_data_dir}\\patterns")
# Specify a default pattern.
# The pattern is searched for in the specified pattern paths.
(default-pattern "wood2.pat")
# Set the palette search path...this path will be searched for valid
# palettes at startup.
(palette-path "${gimp_dir}\\palettes;${gimp_data_dir}\\palettes")
# Specify a default palette.
# The pattern is searched for in the specified pattern paths.
(default-palette "Default")
# Set the gradient search path...this path will be searched for valid
# gradients at startup.
(gradient-path "${gimp_dir}\\gradients;${gimp_data_dir}\\gradients")
# Specify a default gradient.
# The gradient is searched for in the specified gradient paths.
(default-gradient "German_flag_smooth")
# Set the plug-in search path...this path will be searched for
# plug-ins when the plug-in is run.
(plug-in-path "${gimp_dir}\\plug-ins;${gimp_dir}\\plug-ins\\script-fu;${gimp_plugin_dir}\\plug-ins")
# Set the path for the script-fu plug-in. This value is ignored by
# the GIMP if the script-fu plug-in is never run.
(script-fu-path "${gimp_dir}\\scripts;${gimp_data_dir}\\scripts")
# Set the path to modules that are to be initialized at startup
(module-path "${gimp_dir}\\modules;${gimp_plugin_dir}\\modules")
# The tile cache is used to make sure the gimp doesn't thrash
# tiles between memory and disk. Setting this value higher will
# cause the gimp to use less swap space, but will also cause
# the gimp to use more memory. Conversely, a smaller cache size
# causes the gimp to use more swap space and less memory.
# Note: the gimp will still run even if `tile-cache-size' is
# set to 0. The actual size can contain a suffix of 'm', 'M',
# 'k', 'K', 'b' or 'B', which makes the gimp interpret the
# size as being specified in megabytes, kilobytes and bytes
# respectively. If no suffix is specified the size defaults to
# being specified in kilobytes.
(tile-cache-size 10m)
# Speed of marching ants in the selection outline
# this value is in milliseconds
# (less time indicates faster marching)
(marching-ants-speed 300)
# Set the number of operations kept on the undo stack
(undo-levels 5)
# Set the color-cube resource for dithering on 8-bit displays
# The 4 values stand for Shades of red, green, blue and grays
# Multiplying the # of shades of each primary color yields
# the total number of colors that will be allocated from the
# gimp colormap. This number should not exceed 256. Most of the
# colors remaining after the allocation of the colorcube
# will be left to the system palette in an effort to reduce
# colormap "flashing".
(color-cube 6 6 4 24)
# Install a GIMP colormap by default -- only for 8-bit displays
# (install-colormap)
# Specify that marching ants for selected regions will be drawn
# with colormap cycling as oposed to redrawing with different stipple masks
# this color cycling option works only with 8-bit displays
# (colormap-cycling)
# Tools such as fuzzy-select and bucket fill find regions based on a
# seed-fill algorithm. The seed fill starts at the intially selected
# pixel and progresses in all directions until the difference of pixel
# intensity from the original is greater than a specified threshold
# ==> This value represents the default threshold
(default-threshold 15)
# There is always a tradeoff between memory usage and speed. In most
# cases, the GIMP opts for speed over memory. However, if memory is
# a big issue, set stingy-memory-use
# (stingy-memory-use)
# When zooming into and out of images, this option enables the
# automatic resizing of windows
# (allow-resize-windows)
# Context-dependent cursors are cool. They are enabled by default.
# However, they require overhead that you may want to do without.
# Uncomment this line to disable them.
# (no-cursor-updating)
# Layer preview sizes:
# none: no previews in layers dialog/layer selector
# small: 32x32
# medium: 64x64
# large: 128x128
# #: #x#
(preview-size small)
# Tooltips
# Comment this out to disable the tooltips in the toolbox
# (dont-show-tool-tips)
# Controlling ruler visibility
# The default behavior is for rulers to be ON.
# This can also be toggled with the View->Toggle Rulers command
# or shift+control+r
# (dont-show-rulers)
# Default units
# This is the default unit of a new image. It will appear in the
# File/New dialog and will be the unit for coordinate display when
# dot-for-dot is off.
# The default units can be one of:
# (inches millimeters points picas) plus those in your user units database
# The default is inches
(default-units inches)
# Default Resolution units
# This is used to specify the resolution of a new image
# The units for the resolution can be one of:
# (inches millimeters points picas) plus those in your user units database
# The default is inches
(default-resolution-units inches)
# Default Resolution
# This is the default resolution of a new image in dpi
# The default is 72.0 dpi in both x and y direction
(default-xresolution 72.0)
(default-yresolution 72.0)
# Controlling statusbar visibility
# The default behavior is to show the statusbar.
# This can also be toggled with the View->Toggle Statusbar command
# or shift+control+s
# (dont-show-statusbar)
# Disable auto saving
# Auto saving is not yet implemented! Nothing will be auto-saved, no matter
# how you set this here.
# Just uncomment the line below...
# (dont-auto-save)
# Disable confirmation before closing an image without saving
# Just uncomment the next line
# (dont-confirm-on-close)
# By default GIMP remembers the positions and sizes of the main dialogs and
# advices your window-manager to place them there again the next time you
# use the GIMP. To disable this behaviour, uncomment the line below...
# (dont-save-session-info)
# To let GIMP try to restore your last saved session,
# uncomment the line below...
# (always-restore-session)
# Setting the level of interpolation
# Uncommenting this line will enable cubic interpolation.
# By default, GIMP uses linear interpolation, which is faster, but has poorer quality
# (cubic-interpolation)
# Set the gamma correction values for the display
# 1.0 corresponds to no gamma correction. For most displays,
# gamma correction should be set to between 2.0 and 2.6
# Run the utility "gamma_correct" to determine appropriate values
# for your display.
#
# One important item to keep in mind: Many images that you might
# get from outside sources will in all likelihood already be
# gamma-corrected. In these cases, the image will look washed-out
# if the gimp has gamma-correction turned on. If you are going
# to work with images of this sort, turn gamma correction off
# by removing this line, or setting the values to 1.0.
# gamma-correction 1.0
# gamma-correction 2.0
# ___
(gamma-correction 1.0)
# Set the manner in which transparency is displayed in images
# Transparency type can be one of:
# 0: Light Checks
# 1: Mid-Tone Checks
# 2: Dark Checks