• EDT 1999  Austin Donnelly's avatar
    Honest, guv, it's not a feature - it's a tightly integrated package of · bf8db4ad
    EDT 1999 Austin Donnelly authored
    Mon Sep 20 12:51:30 EDT 1999  Austin Donnelly  <austin@gimp.org>
    	Honest, guv, it's not a feature - it's a tightly integrated
    	package of undo system cleanups and fixes.
    	* app/undo_history.c: window showing recent undo (and redo) steps
    	* app/undo_types.h: broken out of undo.h to fix circular includes.
    	* app/Makefile.am: compile undo_history.c
    	* app/channel.h: use enum for channel undo type, not just magic
    	* app/layer.h: same for layer undos.
    	* app/commands.c: edit_show_undo_history_cmd_callback() function to
    	    pull up undo history window.
    	* app/commands.h: prototype for above.
    	* app/gdisplay.c: make undo / redo menu items sensitive according
    	    to whether they would do anything.  Would be easy to change
    	    the text to say what would be undone/redone, but I don't know
    	    the GTK.
    	* app/gimpimage.c: new signal emitted by gimage:
    	    UNDO_EVENT. gimp_image_undo_event() function to emit it.
    	* app/gimpimage.h: prototype for above.
    	* app/gimpimageP.h: pushing_undo_group member is now an undo_type,
    	    not an int.  Keep undo history widget here too (if created).
    	* app/menus.c: add "Edit/Undo history..." to image menu.
    	* app/undo.c: new types: enums undo_type and undo_state rather than
    	    ints and magic numbers.  All undo_pop_* and undo_free_*
    	    functions made static.  New static function
    	    undo_type_to_name().  Issue undo event signals on various
    	    important events (eg undo pushed, undo popped etc).
    	    undo_push() now takes a "dirties_image" arg to say whether
    	    image should be dirtied.  Layer moves now dirty the image.  A
    	    couple of g_return_if_fails () on undo_pop and undo_redo to
    	    assert we're not in the middle of an undo group.
    	    undo_get_{undo,redo}_name() to peek at names of top items on
    	    undo and redo stacks resp.   undo_map_over_{undo,redo}_stack()
    	    to run a function for each item or group on stack.  Layer and
    	    channel undos use symbolic names rather than 0 or 1.  Array
    	    mapping undo types to names.
    	* app/undo.h: split out undo types to undo_types.h.  Prototypes
    	    for functions described above.  undo_event_t enum.
    	    undo_history_new() prototype lives here too.
    	Random other fixes:
    	* app/gimpdrawable.c
    	* app/image_render.c: default labels in switches to keep egcs happy.
    	* app/nav_window.c: some fixes to (sort of) cope with image res !=
    	    screen res.  Still needs work to handle non-square pixels
    	* app/paths_dialog.c: bad idea to call gimp_image_dirty()
    	    directly.  Even though it's currently commented out.
gimpdisplayshell-render.c 17.7 KB