• Ell's avatar
    buffer: avoid over-trimming cache if already trimmed · cc88a234
    Ell authored
    In gegl_tile_handler_cache_trim(), check if the cache needs
    trimming before deciding how much to over-trim, and bail if no
    trimming is needed in the first place.  This is necessary, since
    two threads may try to trim the cache concurrently, in which case
    one thread will block until the other thread finishes trimming.  At
    this point, we want the other thread to avoid trimming, instead of
    increasing the over-trim ratio, and trimming extra tiles.
    cc88a234
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