• Ell's avatar
    transform: only rasterize inside the transformed polygon · 30c5af97
    Ell authored
    Calculate the limits of each scanline that are inside the
    transformed and clipped bounding-box of the input (with sufficient
    headroom for the sampler context rect, and for box filtering), and
    only rasterize inside those limits, zeroing the rest of the output.
    
    This slightly improves performance, and avoids perspective-
    transform artifacts when sampling close to the horizon.
    30c5af97
Name
Last commit
Last update
bin Loading commit data...
build/buildbot Loading commit data...
docs Loading commit data...
examples Loading commit data...
gcut Loading commit data...
gegl Loading commit data...
libs Loading commit data...
m4 Loading commit data...
opencl Loading commit data...
operations Loading commit data...
perf Loading commit data...
po Loading commit data...
seamless-clone Loading commit data...
tests Loading commit data...
tools Loading commit data...
.gitignore Loading commit data...
.kateconfig Loading commit data...
AUTHORS Loading commit data...
COPYING Loading commit data...
COPYING.LESSER Loading commit data...
HACKING Loading commit data...
MAINTAINERS Loading commit data...
Makefile.am Loading commit data...
autogen.sh Loading commit data...
configure.ac Loading commit data...
gegl-uninstalled.pc.in Loading commit data...
gegl.doap Loading commit data...
gegl.pc.in Loading commit data...