1. 17 Mar, 2019 1 commit
  2. 14 Mar, 2019 1 commit
  3. 13 Mar, 2019 6 commits
  4. 12 Mar, 2019 4 commits
  5. 11 Mar, 2019 1 commit
  6. 08 Mar, 2019 1 commit
  7. 04 Mar, 2019 2 commits
  8. 03 Mar, 2019 3 commits
  9. 01 Mar, 2019 7 commits
  10. 27 Feb, 2019 5 commits
    • Ell's avatar
      Issue #38 - gegl-sampler sometimes crashes for absurd coordinates. · 15a61d51
      Ell authored
      In gegl_sampler_get_ptr(), clamp/wrap the input coordinates based
      on the buffer's abyss and the sampler's context rect, so that the
      coordinates are never farther away from the abyss than necessary,
      avoiding overflowing in gegl_buffer_get() due to extreme coordinate
    • Ell's avatar
      buffer: fix incorrect interpoaltion format in linear/cubic samplers box filtering · 535ceb02
      Ell authored
      Add a GeglSampler::interpolate() function, which subclasses should
      implement if they use the generic box-filter algorithm.  This
      function is similar to GeglSampler::get(), except that it always
      performs point sampling (and therefore doesn't take a scale
      matrix), and, in particular, should return its result using the
      sampler's premultiplied interpolation format, rather than its
      output format.
      Use interpolate(), instead of get(), in _gegl_sampler_box_get(),
      to avoid erroneously performing box filtering using the sampler's
      output format.
      Implement interpolate() in the linear and cubic samplers.
    • Øyvind "pippin" Kolås's avatar
      NEWS: mention pdf-load · e6e67340
      Øyvind "pippin" Kolås authored
    • Øyvind "pippin" Kolås's avatar
      NEWS: update · 925fb3c3
      Øyvind "pippin" Kolås authored
    • Øyvind "pippin" Kolås's avatar
      bin: add .lui extension · f617778f
      Øyvind "pippin" Kolås authored
      Files with a .lui extension get executed as lua code similar to the
      on-canvas ui. For now, such files get only black thumbnails.
  11. 26 Feb, 2019 2 commits
  12. 25 Feb, 2019 2 commits
    • Ell's avatar
      color: use gegl_buffer_set_color() · 5c796601
      Ell authored
      In gegl:color, override GeglOperationSource::process(), instead of
      GeglOperationPointRender::process(), and simply call
      gegl_buffer_set_color() to fill the output buffer, instead of doing
      this manually.  gegl_buffer_set_color() can more efficiently reuse
      a single COW-ed tile.
      Opt out of multithreading, since it's no longer beneficial.
    • Alan Mortensen's avatar
      Updated Danish translation · 4488e2f3
      Alan Mortensen authored
  13. 24 Feb, 2019 5 commits